Reworked the entire ESC pause menu. It is now a full hub with basic social interaction between players: character profile, friends and squad, mail, notifications.
This block contains basic information about the character — nickname, online status, faction, date of arrival in the Zone and a personal note. Your own profile also contains buttons for activating promo codes and daily rewards.
In the statistics block, you can display up to 4 points, which are selected by the player in the window of all statistics. To open it, you need to click on the “All statistics” button.
To add an item, you need to put an asterisk on the right side of it.
In the achievements block, you can display up to 3 achievements, which are selected by the player in the All Achievements window. To open them, you need to click on the “All achievements” button.
You can lock stats and achievements from other players. Pinned stats and achievements remain visible to all players.
The squad and friends list interface has been merged into one.
It is no longer necessary to create or disband a squad. A player is “member” of a squad by default. When he leaves one squad, he will automatically join his own squad.
Added “Recently interacted” section — this is a list of players with whom you have recently interacted. For example, you were in the same squad, made a trade, provided help in the open world (revived a knocked player), etc. The list even includes those players who killed you in the vastness of the Zone.
Added a more explicit indication of an inter-faction squad. Now, when a squad has players from a different faction than its leader, the squad will have a notification that the squad is inter-faction, and that some players in the squad will leave the squad when they leave the safe zone.
Added more flexibility to squad voice chat: you can now quickly silence yourself and other players from the pause menu.
Redesigned visuals without drastic changes.
In addition to visual updates to the pause menu and game HUD, filter sorting has also been added:
Visual menu update of all modes.
Added a “refresh list” button for available fights.
Redesigned the visual of the settings menu. Added section search bar, as well as tooltips for some items.
The Courier window has undergone some minor visual changes.
Removed the subject line as it was not in demand and was confusing some players.
The knock icon, which was a large heart, is now only visible to allies in the squad and members of your subdivision. Instead of a permanent display for everyone, a “Help” system is introduced — the player activates a conditional beacon that will display an eye-catching marker for players in the radius. This help tag will be seen by all players: allies, enemies, and everyone else. The help tag lasts for a minute and disappears. It has a “recharge” time of 60 seconds, so you can't spam it.