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Guide

New northern quests



New daily tasks


Every adventurer has to face a lack of resources and funds from time to time. Sometimes you need to improve your reputation with the locals too! Today we will tell you about the redesigned “Announcement Board” and the rewards you can get for successful completion of tasks.


Announcement board — daily contracts


  • All rewards have been recalculated to give a fairer amount of resources for daily contracts.
  • Each category has one daily contract available to the player. If it is not fulfilled, it is cancelled at the end of the day.
  • For the North, all daily contracts were divided into categories, and each category has a different barter resource tied to it:
    i.e. for each task of its category, a fixed resource with a fixed reward can be obtained, except for premium daily tasks.
Category Resource Quantity
Mutants Red Fern 30
Humans Substance 07270 55
Exploration Remains of a Psy-Tracker 20
Scientists Gamma Data Fragment 15
Scientists Quantum Battery 20


There are a total of two premium daily contracts.

They contain contracts from all categories, but the player can also choose which barter resource they want to receive.

The reward is completely the same as the regular daily contracts, but a choice of resource is given.

In addition to the reward of bartering resources, the player also receives additional rewards in the form of cash, faction reputation, and repair parts.

Category Rubles Repair parts Reputation
Daily contract 9750 500 25


Mutants


  1. Mutant Clean-up. Killing mutants of a certain species in the Northern locations.
  2. Collecting items from mutant spots. You will have to collect “Pork Apples”, which can be obtained after clearing mutant spots.
    After collecting the items, you can give them to any Merchant at any base.


Humans


  1. Eliminating enemies. Killing faction NPCs in a certain amount.
  2. Collecting items from faction NPC spots. A quest to clear faction NPC spots, which gives you the item “module”.
  3. Protecting Allies. You will have to protect your allies from waves of enemies, after which you will receive documents.
    This item must be handed over to the Merchant at any base.


Exploration


  1. Collecting and delivering items from buried caches. A new contract that consists of collecting items from buried caches that appear with a 50% chance.
    The items must be handed over to the Merchant at any allied base.
  2. Parcel delivery from the base to the location. At the base, the player has the option to take an item from the Scientist to be delivered to a “disputed location”. The event is considered complete when the player has delivered the item.


Scientists


  1. Measurements in the North. A task from the weekly contract, in which the player must stand for 10 seconds on a point with an instrument in his inventory. After the player has stood at one point for 10 seconds, a second point will appear not far from the first. There will be three areas to measure.
  2. Protoanomalies and anomalous rifts. Task to close protoanomalies or anomalous rifts. Any anomalous rift in any location, any proto-discharges, etc. are counted.
  3. Installation of scanners. It is required to take the scanners from the special box and place the scanners on the specified marks.


Confrontation


  1. Killing an outpost captain. Outposts have commanders that must be killed for the contract.
    The contract is considered complete when the player kills the commander or lives to see him die.
  2. Kill a certain number of NPCs in the outpost area. Eliminate enemies while capturing or defending an outpost.
  3. Capture/defend an outpost successfully. Contract to complete the Outposts activity.


Announcement board — weekly contracts


  • Now, after completing the chain of events, the player receives all kinds of barter resources in moderate amounts.
  • The main reward for weekly contracts is the Anomalous Serum.
  • One of the partner's weekly contracts is a quest to complete daily tasks, the other is a quest chain.
Category Resource Quantity
Partner's contract Red Fern 90
Substance 07270 145
Remains of a Psy-Tracker 60
Gamma Data Fragment 35
Quantum Battery 50
Anomalous Serum 3

 

Category Resource Quantity
Quest chain Anomalous Serum 3


In addition to the reward of bartering resources, the player also receives additional rewards in the form of cash, faction reputation, and repair parts.

Category Rubles Repair parts Reputation
Weekly contract 32500 2730 120


Partner's Contract #1

  1. Mutant clear-out. You need to kill 80 mutants of any kind.
  2. Elimination. You need to kill 50 hostile NPCs.
  3. Signals. You have to find five signals.
  4. Pick up the cargo. You need to pick up three parcels at the base and deliver them to the specified location.
  5. Equipment Delivery. The NPC gives you 3 parcels that you need to deliver to the “disputed location”.
  6. Location Control. You have to take part in capturing or defending outposts three times.


Partner's Contract #2

  1. Mutant clear-out. You need to kill 80 of any mutants.
  2. Elimination. You need to kill 50 hostile NPCs.
  3. Close the Rifts. You need to close two Anomalous Rifts to get the scientists' data.
  4. Find blue boards. Obtained from the buried caches, you need to find six boards.
  5. Deliver the boards. Deliver 6 boards to the merchant.
  6. Location Control. You have to take part in capturing or defending outposts three times.


A series of orders

  1. 30 daily contracts need to be fulfilled.


Assignments


The assignments have been adapted to the new northern locations.

Changed the NPC that starts issuing errands to the player starting from the fourth level of the northern faction.

The reward for completing an errand has not been changed.


Changes


  • Clearing faction camps is replaced by killing 15 faction NPCs.
  • The location of the “Data Block Delivery” quest has changed.
  • The location of the “Search for Art Hunters” task has changed.
  • The location of the “Search for Broken Scanners” quest has changed. The player will have two areas: one in the home location, and the other in the “disputed locations” areas where caches appear.
  • The location of the “Check Traps” task has changed. In this task, it is required to place the claymores according to the appeared markers.

 


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